I can define the goal of this artwork as making users aware of themselves. Specially, of what they are and what they feel. I want players to critical think gaming and decision making and rediscover themselves regarding taboos like suicide, pride, power, life and death.
Also, I wish to use games as a media to not only establish a game environment but as a media to critical and artistic thought. By using simple gameplay and subjective world characteristics toying along with metaphors of what is real world, what is the world to the artist and how can we interpret another person`s point of view. You see as the artist but it is you who`s playing. You discover something about yourself, something dark and subtle. As an artist and human being, you have two choices: use it and make a point or ignore it and move on. It`s the player`s choice.
Ultimately, I hope players, once perceived their dark thoughts, will embrace them and share them and not be afraid of them. Every step we take we know something more about ourselves and we always have a chance to see it and think about it. Most of the time, we will improve by doing that.
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