Week 8 - testing and game design
Review playability and positioning of objects
Alpha testing
Week 9 - working on Mudbox
Hardcore modeling and texturing on Mudbox
Research textures and bump maps
Week 10 - working on Unity
Using lights and particles on Unity
Reimport models from Mudbox
Week 11 - graphic design and installation
Intro and review logo of artwork
Review space of the terrain
Research spaces and interfaces and sensors for the piece
Week 12 - beta testing
Review play and concept
Beta testing
Week 13 - purchase the equipment?
Review proposal and update numbers and ideas
More research on sensors
Week 14 - review graphics
Rework textures and colors
Week 15 - communication and exposure
Start working on project`s website
Week 16 - final review
Review all concepts and play
Week 17 - deadline
Deadline of project
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