Timeline

Week 8 - testing and game design
Review playability and positioning of objects
Alpha testing

Week 9 - working on Mudbox
Hardcore modeling and texturing on Mudbox
Research textures and bump maps

Week 10 - working on Unity
Using lights and particles on Unity
Reimport models from Mudbox

Week 11 - graphic design and installation
Intro and review logo of artwork
Review space of the terrain
Research spaces and interfaces and sensors for the piece

Week 12 - beta testing
Review play and concept
Beta testing

Week 13 - purchase the equipment?
Review proposal and update numbers and ideas
More research on sensors

Week 14 - review graphics
Rework textures and colors

Week 15 - communication and exposure
Start working on project`s website

Week 16 - final review
Review all concepts and play

Week 17 - deadline
Deadline of project

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